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Card modifiers

Your card adds a percentage bonus to the points its golfer scores. The bonus comes from four sources that add up.

The formula

Card score = golfer score × (1 + modifier). The modifier is the sum of four bonuses, shown on your card as Mdf %.

Example: a Rare card of the current season, level 3, with 2 fusion points. Its golfer scores 40 points, the card scores 58.

The four sources

SourceBonusMaximum
RarityRare +20%, Epic +50%, Legendary +70%, Unique +100%. Common cards have no rarity bonus.+100%
Level+5% per card level, from level 0 to level 20.+100%
Fusion+2.5% per fusion point, up to 20 points.+50%
In-season+5% when the card's season is the season being played. Does not apply to Common cards.+5%

What this means for you

  • A Common card is not weak. With levels and fusion it can reach +150%, more than a brand new Legendary.
  • The modifier multiplies negative scores too. A golfer who has a bad week costs more on a strong card.
  • A great card on a golfer who does not play still scores 0. The golfer's real performance always comes first.
  • The values used for a week are the ones your cards had when the week's results were first computed. Levelling a card during a live week applies to the following weeks.